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GTA MARKET / ARTICLE 03

The GTA MARKET Roadmap

Five phases, built around GTA VI on consoles and then PC.

Oct 20263 min read@GTAMarket_

How the roadmap is built

GTA MARKET is timed around a single event: Grand Theft Auto VI launching on PS5 and Xbox Series X|S on November 19, 2026. A PC version has not been dated, and mods cannot run on consoles.

That gives the roadmap its shape. First we build the community and the launch mechanics in the run-up to release. Then the marketplace opens with content players can use on day one: GTA V and FiveM-ready Vehicles, Scenes, Weapons and Characters, plus GTA6 concept packs. Native GTA VI mods follow with the PC release.

Each phase builds on the last. The live roadmap at gtamarket.fun/#/roadmap marks every item as Done, In progress, Up next or Planned.

Phase 1: Launch (current phase)

Put the foundations in place and start talking to creators.

  • Site and brand. Done.
  • X community. In progress at @GTAMarket_.
  • First creator invites. In progress.
  • 30 Days to Vice City daily drops. In progress: one drop a day until release day.
  • Token launch ($GTAM). Up next.
  • Stake for Launch with on-chain locks (Streamflow). Up next.
  • Early-bird week: +1 tier and the Genesis pack. Up next.
  • Public treasury dashboard with burn, rewards pool and treasury addresses. Up next.

Phase 2: Marketplace live

Launch catalogue for GTA V and FiveM, plus GTA6-inspired concept packs.

  • 0% platform fee for creators in the first month.
  • GTA V and FiveM-ready Vehicles, Scenes, Weapons and Characters.
  • GTA6 concept packs: liveries, photo-mode presets, wallpapers, 3D renders and concept art.
  • USD prices, paid in $GTAM at the live rate.
  • Creator dashboard and linear vesting payouts over 90 days.
  • Stake for Launch unlocks and rewards become claimable on GTA VI release day, or the fallback date.
  • The Bounty Board: players fund requested demos, creators claim and deliver.
  • Mod of the Week: a weekly holder vote with a creator bonus from the rewards pool.

Phase 3: Merch store live

Original designs, printed on demand and shipped worldwide.

  • Print-on-demand catalogue with worldwide shipping. Tees, caps, hoodies, art prints, stickers and phone cases, with no borrowed logos.
  • Checkout with $GTAM.
  • Limited runs with creators.

Phase 4: Expansion and GTA VI on PC

Native GTA VI mods once the game reaches PC, plus a bigger roster.

  • Native GTA VI mods when the PC version releases. Listings like the Leonida Handling Overhaul and Bounty Board requests like a native traffic density mod open for delivery at this point.
  • More invited creators.
  • Open creator applications.
  • Collections and drops timed to GTA VI milestones.

Phase 5: Ecosystem

Hand more of the curation to the community.

  • Governance beyond Mod of the Week: holder votes on categories and drops.
  • Partnerships.

Governance grows step by step. Mod of the Week runs weekly from launch. Drop themes (monthly) and the bounty spotlight (weekly) arrive in Phase 2, and category priorities (quarterly) in Phase 5.

The countdown

Between now and November 19, the plan is simple:

  1. Every day: a new 30 Days to Vice City drop, revealed at midnight.
  2. At $GTAM launch: staking opens, the early-bird week begins and the Treasury dashboard goes live with every address.
  3. Release day: the Vice City Legend pack drops for everyone, Stake for Launch unlocks and tier rewards become claimable.

Follow the build

Progress is posted first on @GTAMarket_ and reflected on the live roadmap. If something moves, you will hear it from us there.

Read the full story in Introducing GTA MARKET and the economics in GTA MARKET Tokenomics.

See you in Vice City.